Same with body slam, the fact is when upgraded, it worth 0 energy which is excellent for an attack which can go to 100 attack power or more sometimes. So I changed the list to put it into tier 2.īut you can double tap whirlwind and you can't with dual wield, there's also a question of energy. Dual wield / Clash is super powerful btw. You also created a "worthless" tier for a single card that should just be paired with cards in your tier 5. There are a lot of things that can be paired with both relic and card wise to vastly expand the playing field. Keep in mind that dual wield can double or triple any attack OR power in your hand. You also under value dual-wield despite throwing double tap straight into your top tier. Based on your tiers, it belongs in tier 3, as without some form of consistent block gain it becomes a dead card that would be better spent on a pommel strike or shrug it off. It would probably prevent confusion if you listed them as card "classes".Ī good example is your tier 2 body Slam. Originally posted by Sinsling:The problem here is you define them as "tiers", implying anything on the higher tier is a better card. debate: should battle trance be on Tier 1? (reddit comment) Double Tap on tier 2? (Romain672 comment) Juggernaut goes to tier 4 (pop pop comment) Heavy Blade goes into tier 3 as it's not that better than a sword boomerang (Reddit comment) Clash, Rage, Flex go down (Romain672 comment). Impervious and whirlwind go in tier 2 (reddit comment). Dual wield goes into tier 2 (Sinsling comment). Searing blow goes from tier 5 to tier 3 (reddit comment). Tier 6 (irrelevant card in all strategies)
Tier 5 (these cards don’t perform well most of the time) Tier 4 (these cards are mostly situational, can perform with a well established strategy) Tier 3 (these cards are good but can be not enough) Tier 2 (these cards generally perform well according to a strategy) I tried to make a tier list for the Ironclad.